Just a quick post here due to time constraints. I don’t have time to submit this properly through GitHub because I haven’t cloned the repo, but I did want to share it since finding and using this class saved me a few hours of effort. This is a small extension to SMXMLDocument (a very useful […]
Posts in category iOS Development
After investing in some tools, a few months of working evenings, and a ten day wait in the App Store approval queue my second iOS app is now available (see Four³.)
Presenting a hybrid template application combining XCode’s OpenGL ES Application template with the Utility application template. What makes this different than existing examples) is that I placed the OpenGL view on the flip side rather than the main view.